Class LayoutTurntable

java.lang.Object
jmri.jmrit.display.layoutEditor.LayoutTrack
jmri.jmrit.display.layoutEditor.LayoutTurntable

public class LayoutTurntable extends LayoutTrack
A LayoutTurntable is a representation used by LayoutEditor to display a turntable.

A LayoutTurntable has a variable number of connection points, called RayTracks, each radiating from the center of the turntable. Each of these points should be connected to a TrackSegment.

Each radiating segment (RayTrack) gets its Block information from its connected track segment.

Each radiating segment (RayTrack) has a unique connection index. The connection index is set when the RayTrack is created, and cannot be changed. This connection index is used to maintain the identity of the radiating segment to its connected Track Segment as ray tracks are added and deleted by the user.

The radius of the turntable circle is variable by the user.

Each radiating segment (RayTrack) connecting point is a fixed distance from the center of the turntable. The user may vary the angle of the radiating segment. Angles are measured from the vertical (12 o'clock) position in a clockwise manner. For example, 30 degrees is 1 o'clock, 60 degrees is 2 o'clock, 90 degrees is 3 o'clock, etc.

Each radiating segment is drawn from its connection point to the turntable circle in the direction of the turntable center.

  • Field Details

  • Constructor Details

  • Method Details

    • toString

      Get a string that represents this object. This should only be used for debugging.
      Overrides:
      toString in class Object
      Returns:
      the string
    • getRadius

      public double getRadius()
      Get the radius for this turntable.
      Returns:
      the radius for this turntable
    • setRadius

      public void setRadius(double r)
      Set the radius for this turntable.
      Parameters:
      r - the radius for this turntable
    • isDispatcherManaged

      public boolean isDispatcherManaged()
    • setDispatcherManaged

      public void setDispatcherManaged(boolean managed)
    • getSignalIconPlacement

      public int getSignalIconPlacement()
    • setSignalIconPlacement

      public void setSignalIconPlacement(int placement)
    • getBufferMast

    • getBufferSignalMastName

    • setBufferSignalMast

      public void setBufferSignalMast(String name)
    • getExitSignalMast

    • getExitSignalMastName

    • setExitSignalMast

      public void setExitSignalMast(String name)
    • getBlockName

      Returns:
      the layout block name
    • getLayoutBlock

      Returns:
      the layout block
    • setLayoutBlock

      public void setLayoutBlock(@CheckForNull LayoutBlock newLayoutBlock)
      Set up a LayoutBlock for this LayoutTurntable.
      Parameters:
      newLayoutBlock - the LayoutBlock to set
    • setLayoutBlockByName

      Set up a LayoutBlock for this LayoutTurntable.
      Parameters:
      name - the name of the new LayoutBlock
    • addRay

      public LayoutTurntable.RayTrack addRay(double angle)
      Add a ray at the specified angle.
      Parameters:
      angle - the angle
      Returns:
      the RayTrack
    • addRayTrack

      public void addRayTrack(double angle, int index, String name)
    • getRayConnectIndexed

      Get the connection for the ray with this index.
      Parameters:
      index - the index
      Returns:
      the connection for the ray with this value of getConnectionIndex
    • getRayConnectOrdered

      Get the connection for the ray at the index in the rayTrackList.
      Parameters:
      i - the index in the rayTrackList
      Returns:
      the connection for the ray at that index in the rayTrackList or null
    • setRayConnect

      public void setRayConnect(@CheckForNull TrackSegment ts, int index)
      Set the connection for the ray at the index in the rayTrackList.
      Parameters:
      ts - the connection
      index - the index in the rayTrackList
    • getRayTrackList

    • getNumberRays

      public int getNumberRays()
      Get the number of rays on turntable.
      Returns:
      the number of rays
    • getRayIndex

      public int getRayIndex(int i)
      Get the index for the ray at this position in the rayTrackList.
      Parameters:
      i - the position in the rayTrackList
      Returns:
      the index
    • getRayAngle

      public double getRayAngle(int i)
      Get the angle for the ray at this position in the rayTrackList.
      Parameters:
      i - the position in the rayTrackList
      Returns:
      the angle
    • setRayTurnout

      public void setRayTurnout(int index, @CheckForNull String turnoutName, int state)
      Set the turnout and state for the ray with this index.
      Parameters:
      index - the index
      turnoutName - the turnout name
      state - the state
    • getRayTurnoutName

      Get the name of the turnout for the ray at this index.
      Parameters:
      i - the index
      Returns:
      name of the turnout for the ray at this index
    • getRayTurnout

      Get the turnout for the ray at this index.
      Parameters:
      i - the index
      Returns:
      the turnout for the ray at this index
    • getRayTurnoutState

      public int getRayTurnoutState(int i)
      Get the state of the turnout for the ray at this index.
      Parameters:
      i - the index
      Returns:
      state of the turnout for the ray at this index
    • isRayDisabled

      public boolean isRayDisabled(int i)
      Get if the ray at this index is disabled.
      Parameters:
      i - the index
      Returns:
      true if disabled
    • setRayDisabled

      public void setRayDisabled(int i, boolean boo)
      Set the disabled state of the ray at this index.
      Parameters:
      i - the index
      boo - the state
    • isRayDisabledWhenOccupied

      public boolean isRayDisabledWhenOccupied(int i)
      Get the disabled when occupied state of the ray at this index.
      Parameters:
      i - the index
      Returns:
      the state
    • setRayDisabledWhenOccupied

      public void setRayDisabledWhenOccupied(int i, boolean boo)
      Set the disabled when occupied state of the ray at this index.
      Parameters:
      i - the index
      boo - the state
    • getConnection

      public LayoutTrack getConnection(HitPointType connectionType) throws JmriException
      get the LayoutTrack connected at the specified connection type
      Specified by:
      getConnection in class LayoutTrack
      Parameters:
      connectionType - where on us to get the connection
      Returns:
      the LayoutTrack connected at the specified connection type
      Throws:
      JmriException - - if the connectionType is invalid
    • setConnection

      public void setConnection(HitPointType connectionType, @CheckForNull LayoutTrack o, HitPointType type) throws JmriException
      set the LayoutTrack connected at the specified connection type
      Specified by:
      setConnection in class LayoutTrack
      Parameters:
      connectionType - where on us to set the connection
      o - the LayoutTrack that is to be connected
      type - where on the LayoutTrack we are connected
      Throws:
      JmriException - - if connectionType or type are invalid
    • isMainlineIndexed

      public boolean isMainlineIndexed(int index)
      Test if ray with this index is a mainline track or not.

      Defaults to false (not mainline) if connecting track segment is missing.

      Parameters:
      index - the index
      Returns:
      true if connecting track segment is mainline
    • isMainlineOrdered

      public boolean isMainlineOrdered(int i)
      Test if ray at this index is a mainline track or not.

      Defaults to false (not mainline) if connecting track segment is missing

      Parameters:
      i - the index
      Returns:
      true if connecting track segment is mainline
    • isMainline

      public boolean isMainline()
      Specified by:
      isMainline in class LayoutTrack
    • setObjects

      public void setObjects(@Nonnull LayoutEditor p)
      Initialization method The name of each track segment connected to a ray track is initialized by by LayoutTurntableXml, then the following method is called after the entire LayoutEditor is loaded to set the specific TrackSegment objects.
      Specified by:
      setObjects in class LayoutTrack
      Parameters:
      p - the layout editor
    • isTurnoutControlled

      public boolean isTurnoutControlled()
      Is this turntable turnout controlled?
      Returns:
      true if so
    • setTurnoutControlled

      public void setTurnoutControlled(boolean boo)
      Set if this turntable is turnout controlled.
      Parameters:
      boo - set true if so
    • setPosition

      public void setPosition(int index)
      Set turntable position to the ray with this index.
      Parameters:
      index - the index
    • getPosition

      public int getPosition()
      Get the turntable position.
      Returns:
      the turntable position
    • getCommandedPosition

      public int getCommandedPosition()
    • deleteRay

      Delete this ray track.
      Parameters:
      rayTrack - the ray track
    • remove

      public void remove()
      Remove this object from display and persistance.
    • isActive

      public boolean isActive()
      Get if turntable is active. "active" means that the object is still displayed, and should be stored.
      Returns:
      true if active, else false.
    • isApproachMast

      public boolean isApproachMast(SignalMast mast)
      Checks if the given mast is an approach mast for any ray on this turntable.
      Parameters:
      mast - The SignalMast to check.
      Returns:
      true if it is an approach mast for one of the rays.
    • isRayBlock

      public boolean isRayBlock(Block block)
      Checks if the given block is one of the ray blocks for this turntable.
      Parameters:
      block - The Block to check.
      Returns:
      true if it is a block for one of the rays.
    • reCheckBlockBoundary

      protected void reCheckBlockBoundary()
      abstract method... subclasses should implement _IF_ they need to recheck their block boundaries
      Specified by:
      reCheckBlockBoundary in class LayoutTrack
    • getLayoutConnectivity

      get the layout connectivity for this track
      Specified by:
      getLayoutConnectivity in class LayoutTrack
      Returns:
      the list of Layout Connectivity objects
    • checkForFreeConnections

      return a list of the available connections for this layout track
      Specified by:
      checkForFreeConnections in class LayoutTrack
      Returns:
      the list of available connections
    • checkForUnAssignedBlocks

      public boolean checkForUnAssignedBlocks()
      determine if all the appropriate blocks have been assigned to this track
      Specified by:
      checkForUnAssignedBlocks in class LayoutTrack
      Returns:
      true if all appropriate blocks have been assigned
    • isTurntableBoundary

      public boolean isTurntableBoundary(Block block1, Block block2)
      Checks if the path represented by the blocks crosses this turntable.
      Parameters:
      block1 - A block in the path.
      block2 - Another block in the path.
      Returns:
      true if the path crosses this turntable.
    • getTurnoutList

      public List<LayoutTrackExpectedState<LayoutTurnout>> getTurnoutList(Block curBlock, Block prevBlock, Block nextBlock)
      Gets the list of turnouts and their required states to align the turntable for a path defined by the given blocks.
      Parameters:
      curBlock - The current block in the train's path.
      prevBlock - The previous block in the train's path.
      nextBlock - The next block in the train's path.
      Returns:
      A list of LayoutTrackExpectedState objects for the turnouts.
    • checkForNonContiguousBlocks

      public void checkForNonContiguousBlocks(@Nonnull HashMap<String,List<Set<String>>> blockNamesToTrackNameSetsMap)
      check this track and its neighbors for non-contiguous blocks

      For each (non-null) blocks of this track do: #1) If it's got an entry in the blockNamesToTrackNameSetMap then #2) If this track is not in one of the TrackNameSets for this block #3) add a new set (with this block/track) to blockNamesToTrackNameSetMap and #4) check all the connections in this block (by calling the 2nd method below)

      Basically, we're maintaining contiguous track sets for each block found (in blockNamesToTrackNameSetMap)

      Specified by:
      checkForNonContiguousBlocks in class LayoutTrack
      Parameters:
      blockNamesToTrackNameSetsMap - hashmap of key:block names to lists of track name sets for those blocks
    • collectContiguousTracksNamesInBlockNamed

      recursive routine to check for all contiguous tracks in this blockName
      Specified by:
      collectContiguousTracksNamesInBlockNamed in class LayoutTrack
      Parameters:
      blockName - the block that we're checking for
      TrackNameSet - the set of track names in this block
    • setAllLayoutBlocks

      public void setAllLayoutBlocks(LayoutBlock layoutBlock)
      Assign all the layout blocks in this track
      Specified by:
      setAllLayoutBlocks in class LayoutTrack
      Parameters:
      layoutBlock - to this layout block (used by the Tools menu's "Assign block to selection" item)
    • canRemove

      public boolean canRemove()
      Check for active block boundaries.

      If any connection point of a layout track object has attached objects, such as signal masts, signal heads or NX sensors, the layout track object cannot be deleted.

      Specified by:
      canRemove in class LayoutTrack
      Returns:
      true if the layout track object can be deleted.
    • getTypeName

      public String getTypeName()
      Get the type of this item.
      Specified by:
      getTypeName in class LayoutTrack
      Returns:
      the type